Land

Grass, trees, and enemies (with pop probability) exist in the land, and users can operate within them.

Movement within the land does not reduce energy, but requires energy for action.

Cutting grass: revived in 1 day

Cutting trees: revived in 2 days

Defeating enemies: Random repop every day, no carry over to the next day.

Other installations use


Types of LandAsset

There are two types of rarity, and the fixed number of enemies and the appearance rate of strong enemies change.

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Numbers : Number of fixed enemy appearances 2 RedNamed: Number of confirmed enemies: 3 Number of powerful enemies: 1

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Leveling of LandAsset

In order to level up a land, action points (energy consumed in the land) are required.

When a certain number of action points are accumulated, the land can be leveled up by using Zeni Koban.

By leveling up, you can get one level-up point, and you can select one to improve your status.


Comfort level

Comfort level is a value that increases the strength of NFT buildings on the land. You can select one of them to increase the value.